Minecraft Update 1.9: Snapshot 15w34b Stacks Additional Tweaks On Top Of 15w34a Changes
Here's the change log for Minecraft snapshot 15w34a
- Endermen now have a hitting animation
- Zombies now lift their arms when aggro'd
- Dramatic melee combat mechanic changes
- New “attack strength” combat mechanic - Attack indicator option in video settings: Icon besides hotbar or instead of crosshair
- Attacks do less damage directly after previous attacks
- Screenshots
- Different cooldown for different items
Map Changes
- Maps now start at a more useful zoom level - 1:4
- New recipe for zooming in a map: Craft a map with shears
Optimized mob AI, path finding and block ticking
- 15% tick speed increase on 16 render distance
Command Block Changes
- Bigger change than autocomplete
- Not multi commands, auto-complete or GUI-related
- 16 new textures - Images - 15 colored variations, one texture variation
- 1.9 snapshot contraptions will keep working
- Nothing hidden about the changes
- 3 Modes: Impulse, chain, repeat - color changes based on mode
- Directional, placement works like pistons
- Animated texture: The colored pixels in the middle change color
- Impulse mode: Command is run on rising edge
- Chain mode: Command is run whenever a command block pointing into this command block executes while this command block is powered - chain
- signal is forwarded even through disabled chain command blocks
- Repeat mode: Command is run every tick while powered
- Poweredness is now a data tag, allowing command blocks to stay enabled without needing redstone blocks next to them
- In-depth explanation on scheduling
Fixed Some Bugs
- Fixed CustomPotionEffects not working on non-drinkable potions
- Fixed Dragon Fireballs not having a name entity.DragonFireball.name
- Fixed the default log4j2 configuration causing increased loading time
- Fixed a crash when breaking heads
- Fixed using pick block on skulls or structure blocks crashing the game
- Fixed records losing their custom name when placed in a record player
And here are patch notes for Minecraft snapshot 15w34b:
- Damage Indicators
- Screenshot
- More hearts are emitted the more damage you did
- Attack speed attribute for items
- Further changes to the melee combat mechanics
- Armor durability now affects protection
- Something Mysterious But Wanted
- "One of those things you cannot do without when you go back a version"
- "Something you cannot do without but you might not have realized you missed it until you do not have it anymore"
- Has to do with "items, blocks, entity, commands"
- Tab complete in command blocks
- Command Block Improvements
- Improved handling of flow with failing commands
- Commands can be executed conditionally or unconditionally: Conditional chained commands will only continue the chain if the command before executed successfully
- Fixed Some Bugs
- Fixed giants being invisible
- Fixed the markers not appearing on zoomed maps
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